Camera's Position is moving, But the View is Not

Godot Version



Why won’t my camera’s view move to the position I’m telling it to move to, I made my script print the camera’s position and it says it moves and follows the player, but the camera’s view isn’t. It’s like it’s stuck in place.

My Code:

The variable cameraPosition is not binded to Camera3D.position, so it is only a normal variable.
You should use position instead it, because it’s binded to a function to change pisition of the view.