Godot Version
v4.3
Question
I have a simple Scene like this. I have been able to capture collisions with the top-level CollisionShape2D however I’ve been unable to detect collisions with the next-level’s CollisionShape2D.
I have my collision layers set properly on both and am listening to both of these but neither is fired for the lower-level CollisionShape2D:
_on_area_entered
_on_body_entered