Can i make procedural dungeon generation without the use of gridmap?

Godot Version

4.2.1

Question

Im making a cool procedurally generated dungeon crawler game again and i wanted to ask whether it’s possible to generate dungeons without using gridmap but with some joints or something that can connect 2 rooms together

Yes, this is a pretty good video about it: https://www.youtube.com/watch?v=TPvxWIKHE6Q
using their own custom rooms/hallways to connect.