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I’m thinking of making “editors” that are streamlined for making only certain types of games using a very simple interface.
For example, creating an editor that only makes 2D turn-based games, or an editor that is only designed to create side-scrolling games. But I want experienced users to be able to open the project fully in Godot and edit anything freely. However, from everything I’ve searched, I haven’t seen anyway to do that.
Does anyone know of any way to create an application like this in Godot that can edit Godot projects?
Godot itself is written in Godot. Could you take the source and remove all the bits you don’t want?
SteveSmith | 2022-11-22 08:36