Cannot Create new Tiles in Tileset

Godot Version

V4.4.1

Question

I created a Tileset originally at 128 x 128. Increased to 190 x 190 to include new Tiles, however, upon rewriting over the old version of the Tileset, I cannot select the two new Tiles highlighted in the below Image. I increased the Tileset in Paint tool Sai manually by increasing the Canvas Size by 64 pxls.

Restarting the Editor and recreating the Tilemapping from scratch did not work. Using the ellipses in the Editor to “Create Tiles in non-Transparent…” and “Remove Tiles in Fully…” did not work. Reimporting and attempting to manually select the Tiles didn’t work.

Could you expand the area captured by your screenshot to show the bottom panel?

Try clicking the trash icon, then re-adding your tileset (+ icon).

Already tried, does not work

Should your texture region not match the size of the region you want to select tiles in? Because currently it is set to 64 by 64..

Okay. So. The tile size is supposed to be 64 x 64, that is intentional.

HOWEVER, I found out Im very bad at math and made the whole tileset 190 x 190 instead of 192 x 192 which is why Godot couldn’t figure it out.

Increasing the size to 192 x 192 fixed the issue.

Thank you