Godot Version
4.6.2
Question
I’ve been trying to add gamepad support to my project, but for some reason, Godot is not accepting any input from it. Keyboard works fine, but gamepad does nothing.
I’m using an Xbox Series X|S controller with wireless connection. The input maps I created can be seen in the picture below, and the tutorials I’ve watched haven’t shown any extra steps beyond just creating them. If anyone can help, I would greatly appreciate it.
