Cannot resolve symbol 'EditorPlugin' - Appears every once in a while at seemingly random

Godot Version

v4.3.stable.mono.official [77dcf97d8]

Question

Out of nowhere, my IDE (JetBrains Rider) started complaining at random that my Editor plugin I wrote is incorrect, because the EditorPlugin class that every editor plugin must inherit doesn’t exist. If I build the project, the issue gues away, but then as I work it will just randomly come back again for seemingly no reason.
It’s a back and forth game that I’m getting really tired of, because I hate seeing any red in my project and file structure.

So far I tried the following things:

  • I completely removed the .godot folder and re-imported the entire project
  • I cleaned the build and re-built the entire project
  • I disabled, then re-enabled the plugin

The plugin itself works perfectly fine, and it does what I want it to do, but the fact that for some reason, my IDE at complete random assumes that EditorPlugin isn’t a thing gets really frustrating.
Anyone had any issues like this?

PS: I’m on Fedora 41