Godot Version
4.4.1 on Debian
Question
Since today, I cannot run a project from the editor anymore. I get this in the Terminal:
ERROR: Condition "read != 4 || err != OK || size > (uint32_t)in_buf.size()" is true. Continuing.
at: _read_in (core/debugger/remote_debugger_peer.cpp:134)
Running the project from the project list works fine. Restarting the Editor does not help.
I can find barely any information about this, but it seems that the editor process cannot communicate over TCP with the game process. Does anyone know what could be causing this?