Cannot run anything from Editor anymore since today

Godot Version

4.4.1 on Debian

Question

Since today, I cannot run a project from the editor anymore. I get this in the Terminal:

ERROR: Condition "read != 4 || err != OK || size > (uint32_t)in_buf.size()" is true. Continuing.
   at: _read_in (core/debugger/remote_debugger_peer.cpp:134)

Running the project from the project list works fine. Restarting the Editor does not help.
I can find barely any information about this, but it seems that the editor process cannot communicate over TCP with the game process. Does anyone know what could be causing this?

TCP would only be an issue if you are trying to run the game across a network or the internet on another box. Is this what you are doing?

No. I just press the “Run project” button in the editor.

It started to work again after I installed OS updates. No Idea how that is related.

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