Cannot use load_svg_from_string?

Godot Version

4.3

Question

I’m trying to use Image.load_svg_from_string in gdscript but the function is not offered
image

load_from_file does load the svg but i need to load it from it’s string so I can manipulate it’s size so it will scale properly.

This method exists, but is not a static method, so you have to create a new image first:

var my_image = Image.new()
my_image.load_svg_from_string("...")
1 Like

Thanks!

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