Can't change test_width and test_height in Godot 4.0

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:bust_in_silhouette: Asked By prynpo

As the title says, I can’t re scale the screen using test. The viewport width is currently set to 320 and the height 180, but the screen keeps that size when I run it.

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:bust_in_silhouette: Reply From: aXu_AP

Try setting Window Width/Height Override. Not sure why you have old test width/height visible in project settings, on which build are you? It could be also conversion problem, if the project is from 3.x.

I downloaded the standard version of beta 1 that was shared on the main website. But I created a new project and it looks like the problem really was the conversion from 3.5. I fixed it just by altering the test values of the original project to 0. Thank you!

prynpo | 2022-09-17 17:33

Test width/height shows because these properties where set before. If he resets the values of this properties, close the window and open again. The properties will be gone.

Molinware | 2023-01-31 15:01