Canvas Coordinates Headache

Godot 4.3

Hello everybody.

I make good progress in my project (also thx to help here in the forum) but I once more I am a bit stuck.

I need some help getting those canvas position transformations down. I looked up the help doc but I fail to grasp the syntax. What to use to transform what into what.

Here is the situation. I have a button in a window and a script on the normal base layer (some thingy that does a thing) that needs to make something happen on the position on the button.

What do I use and in what order?

Thx for all the help.

Please explain some more about what you want to do,

(some thingy that does a thing)

is not really helpful.
Also include a picture of your scene hierarchy, for me to help you.

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