Change base tile color in Godot 4.4

Godot Version

4.4

Question

Godot newbie here! Hello, what is the best way to change the default color of the base tiles in Godot? Considering the attached screenshot, I want the base to be 100% graysh-blue when I run the project, with no brown frame.

My scene includes a WorldEnvironment node, but I cannot find the relevant menu there. Thank you!

The brown is the ground color in the WorldEnvironment. Just change the color to whatever you want.

1 Like

Solution: ProceduralSkyMaterial → Ground → Change color

1 Like