Godot Version
4+
Question
Hi everyone!
I beg you for help, gentlemens. The cursor does not want to change graphically when the dragged element gets to the GUI TextureButton panel.
Found Input.CURSOR_SHAPE_DRAG and Control.CURSOR_SHAPE_DRAG. To change Input, I only need set_default_cursor_shape/custom_cursor_shape, but how do I change Control.cursor_shape? And how do you deal with this?
For example i filmed video:
I would be grateful for any help! Thank you!