Godot Version
4.2
Question
I’m making a 2D platformer with multiple levels, but I cant find how to switch what level is loaded. How do I do that?
4.2
I’m making a 2D platformer with multiple levels, but I cant find how to switch what level is loaded. How do I do that?
I think you are looking for:
get_tree().change_scene_to_file
Oh perfect
Thank you
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