Changing the screen-size marker thickness in the 2D viewport

Godot Version

v. 4.2.1


Hi everyone! :slight_smile:

I have been looking for a way to change the thickness of the screen-size maker in the 2D viewport, so that it is easier to see, but haven’t been able to figure it out. Does anyone know if this is even possible?

If you don’t know what I’m talking about, i’m referring to the blue-colored quadrant that always appears on screen, with it’s left corner in the origin of the 2D viewport, and two of it’s lines running along the y and x axis.

Editor Settings

only color here