Godot Version
`4.2
Question
I am new and just applied a basic movement script, but it seems to speed up when the input keys would usually start repeating their character.
Here is the code:
func _physics_process(delta):
var input_direction = Input.get_vector(“ui_left”, “ui_right”, “ui_up”, “ui_down”)
velocity = input_direction * SPEED
velocity.x = move_toward(velocity.x,0,delta)
velocity.y =move_toward(velocity.y,0,delta)
move_and_slide()