Root
-player
-ui
—button with script
I’m relatively new to Godot, in the tree given above, how can I check if player is_on_floor() in the script of the button?
Root
-player
-ui
—button with script
I’m relatively new to Godot, in the tree given above, how can I check if player is_on_floor() in the script of the button?
I believe you could have a script in the player that sets a variable when the player is on the floor, and drag the node of your player into the script and you should be able to put a dot after that and get the variable. I’m also new to Godot, so you may want to fact check this.
Dragging nodes into scripts to instantly get the path is such good tech, also I found out I could just use
$"../player".is_on_floor()
while implementing your solution.
Thanks
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