Godot Version
4.3
Question
I’ve created a Parallax2D node and added some pre-created AnimatedSprite2D nodes as child nodes. (Fire and Smoke AnimatedSprite2D nodes).
I wanted to repeat these animated sprites, as same as a parallax background. But when the parallax layer is repeating, these AnimatedSprite child nodes (Fire and Smoke) changes their global position erratically. Some of the nodes change their position as the repeat goes, instead of simply repeating the pattern.
Following are the values I use in the Parallax2D layer.
Is there a way to repeat a bunch of AnimatedSprite2D child nodes as a parallax layer?
This worked fine on 4.2.2 version with ParallaxBackground and ParallaxLayer nodes.