Hello, this may be a bit embarrassing (hahahahhh . . .), but somehow i have never considered the implications of chunk loading, first of all, i will note that it takes a lot longer to load an entire map
. . . than it does to load each needed chunk when each is needed—but how would anyone go about doing this? Is there a specific method, function, etc. or is it a structure you have to basically re-invent? How would it apply when using multiple tilemaps and other objects?
Any suggestions are highly appreciated, thank you.