Circular motion, only y works

Godot Version

4.0.4

Question

I am currently trying to get one thing to orbit another but I can’t get it to work.
it seems like it should work because as seen the x works fine and the y works fine but with both together it doesn’t work. Can anybody help me?

i just used a vector

This topic was automatically closed 30 days after the last reply. New replies are no longer allowed.