Cleaning up the project

Godot Version

4.7.2

Question

Thank to members of forum, I was able to progress with hole eating game.

Currently I’m looking on code and thinking, be time to clean up but not sure where to start.

Here is short gameplay of project

Repository : GitHub - artemisiagodot-beep/hole_godot_stencil · GitHub

So basically need feedback and tips how to clean up project.

If you meant project structure then it’ll be:

1.Rename that music folder to audio,
2.Move the hole.gd and .tscn to scenes,
3.Put the individual scenes to sub-folders in scenes folder.Like ‘levels’ folder for levels and ‘UI’ for UI

Changes made - Thank you.

What could be next to tackle?

Do not upload .godot, nor .DS_Store. create a .gitignore file to avoid adding these folders, Godot usually creates a .gitignore for you

.godot/
.DS_Store

Changes made - Thank you.

Same with the scripts btw. Those are scatterd in the scripts folder now. Make sure to put them in a sub-folder with proper naming.