Godot Version 4.6
Question
I’m a beginner. I was creating a player, but I encountered a problem where the editor doesn’t show the collision boundaries, i.e., the debug color. The debug fill property is enabled.
I’m a beginner. I was creating a player, but I encountered a problem where the editor doesn’t show the collision boundaries, i.e., the debug color. The debug fill property is enabled.
62.828 m is extremely high; are you sure that’s right..?
Reset radius and height of the collision, height is too big
that’s not the reason, changing the parameters doesn’t do anything, and you still can’t see the collision visually