|Attention||Topic was automatically imported from the old Question2Answer platform.|
|Old Version||Published before Godot 3 was released.|
I am trying to connect nodes for the first time.
I have 2 rigidbodies and 1 pinjoint, the project looks like this:
The problem is, that the two bodies are overlapping, and do not stop when (the collisionshapes) reach each other.
How can I fix this?