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Attention | Topic was automatically imported from the old Question2Answer platform. |
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Asked By | bruteforce |
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Old Version | Published before Godot 3 was released. |
Hi,
I am trying to connect nodes for the first time.
I have 2 rigidbodies and 1 pinjoint, the project looks like this:
The problem is, that the two bodies are overlapping, and do not stop when (the collisionshapes) reach each other.
How can I fix this?
Thank you!