Godot Version
4.3
Question
I’m setting up the walking mechanic so I can use my controller (gamepad) to control it
func _process(delta):
if (canMove):
# Left Analog Stick
var left_horz = Input.get_action_strength("left_stick_right") - Input.get_action_strength("left_stick_left")
var left_vert = Input.get_action_strength("left_stick_up") - Input.get_action_strength("left_stick_down")
var velocity = Vector2()
left_horz = velocity.x += moveDir * movementSpeed
left_vert = velocity.y += moveDir * movementSpeed
velocity = move_and_slide(velocity)
But i keep having these issues
Assignment is not allowed inside an expression.