Using the latest release of 4.3 and I’m still pretty new to the engine
Right now I’m trying to instantiate the node to create a little explosion visual effect when a die gets rolled, the node properly appears in the scene tree when viewing the remote tree but it never appears in the game world. I’ve ensured the visible flag is enabled and messed around with the scale to make sure the effect wouldn’t be lost to the eye.
It’s hard to say for sure without seeing your code, but I often get tripped up when creating objects dynamically because I don’t add_child(object) to get it in the scene proper. Might that be your issue?