Crashing frequently when trying to either edit a project or run a game with "The instruction at... referenced memory at... The memory does not exist" error message

Godot Version

V4.7 Stable

Question

Whenever I try to edit a project in Godot, 9 times out of 10, it will full crash with either an error message saying “The instruction at… referenced memory at… The memory does not exist” or with no error message at all. If I keep reopening Godot and trying to edit the project over and over again, I can eventually get it open the project where Godot works perfectly fine except that, whenever I try to run the project, the window the project runs in will have the same problem, crashing most of the time, sometimes with the same error message. I can get it to eventually run normally but I have to keep pressing the run button a lot until it doesn’t crash. I don’t think the problem stems from the content of the project itself as this issue happens with any project I try to open, even if it’s a new project with nothing in it. I’ve tried deleting and redownloading Godot, restarting my computer, installing any system updates for my OS (I use windows 10), updating the graphics drivers. Nothing works. Does anyone know how to fix this or is it just a bug I have to wait to get patched? I can still technically use Godot in this state it just makes opening projects and debugging them really annoying.

Is it just with this project, or does it happen with other projects?

If its only with this project, are you using any add-ons/extensions?

Has this happened with older versions?

Are you using the official release (latest version downloaded from the main website), or a self compiled/modified version?