Godot Version
V4.7 Stable
Question
Whenever I try to edit a project in Godot, 9 times out of 10, it will full crash with either an error message saying “The instruction at… referenced memory at… The memory does not exist” or with no error message at all. If I keep reopening Godot and trying to edit the project over and over again, I can eventually get it open the project where Godot works perfectly fine except that, whenever I try to run the project, the window the project runs in will have the same problem, crashing most of the time, sometimes with the same error message. I can get it to eventually run normally but I have to keep pressing the run button a lot until it doesn’t crash. I don’t think the problem stems from the content of the project itself as this issue happens with any project I try to open, even if it’s a new project with nothing in it. I’ve tried deleting and redownloading Godot, restarting my computer, installing any system updates for my OS (I use windows 10), updating the graphics drivers. Nothing works. Does anyone know how to fix this or is it just a bug I have to wait to get patched? I can still technically use Godot in this state it just makes opening projects and debugging them really annoying.