Hi, I am new in Godot.
I am about to develop a roguelike game, but the number and type of enemies are randomly generated.
Does Godot support creating objects completely from Script? From the background map, main character, enemies, etc. (Without putting any object to the IDE manually).
Or is there a way to create empty “canvas”, then we start drawing multiple “png” on the canvas through script. Once done, the “canvas” is rendered on the phone screen 60 times per second? (assuming 60 FPS).
Thank you