Good morning/afternoon/evening, everyone,
My sincerest apologies if this is an inappropriate channel in which to post this question in for this Forum. This is my very first post on Godot Forum. I just wanted to ask anyone here in the Godot Engine community a question concerning stability of Godot’s previous 4.3 branch? Namely, I’m curious as to how long it might remain stable for before being deprecated? I’m currently leading the programming for a turn-based RPG me and my friends from my previous undergraduate university are developing. I’ve been keeping up with every article published to Godot’s blog, so, I’ve read up on Godot Engine’s recently-published 4.4 branch release. I am additionally aware, via Godot’s Docs, that we are ideally not to update the source code of our individual project(s) directly to the newest version available, but rather should ideally do so via snapshot-by-snapshot (e.g. version 4.3.01 - 4.3.02, etc.). Consequently, I’m curious as to how long Godot Engine’s 4.3 release will most like remain stable for until it is deprecated? My sincerest appreciation for any and all response and/or commentary on this question!