Hi! I’m Thomas, and I’m building Damn, Zombies: The Corporate Undead in Godot. It’s a solo or 1–4-player online co-op zombie FPS set in an office compound, with a playable beta for Windows, macOS and Linux.
You survive escalating rounds, repair barricades, buy weapons and open more of the compound. Different enemies change your priorities: managers strengthen nearby zombies, HR spawns more enemies, and co-op squads can split up to defend separate entrances.
Here’s 64 seconds of actual solo gameplay:
Watch the 64-second gameplay clip
Play the beta: Download on itch.io
Free access lasts seven days from first key use and is extendable on request. Public beta access requires a free website account and activation key; the download page links to the key guide. Internet is required, including solo play. Extensions can be requested from the account page.
I’d especially welcome first-session feedback on whether incoming barricade pressure is readable, which enemy roles are clear without an explanation, and whether joining a friend is straightforward. Please include your OS and build version with any bug report, without sharing your access key.
The planned release window is late October 2026; the exact day is unannounced and there is no live Steam page yet. For transparency, the game uses AI-generated models, some audio/animation and development assistance.