Godot Version
4.6
Question
I have a really dark sky but my trees are still bright. the trees are made in blender
Could you show your scene setup, the DirectionalLight, and the material applied to the trees in Godot?
Enable “Shaded” flag for the sprites, or assign a shaded material override.
where can i find that
In sprite node properties under “Flags”
Could you please provide all three? Directional light on its own won’t tell us much.
Open the Tree/bush node and enable the shaded flag in the Sprite3D/mesh as @normalized said.
Show what’s inside the tree scene.
Btw why is a tree a character body?
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print_tree_pretty()
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