debug window not centered

Godot Version

v4.3.stable.official

Question

Hi, I have just started learning Godot using the tutorial section on rotating icons. I am trying to check its behavior in debug mode, but when I open the debug window, the elements move to the top-left corner of the screen and get cut off. The window settings are configured to center the elements on the screen, as shown below. Are there any other settings I should adjust?


Resolve.

It was my mistake. I needed to center-align the image object, but I didn’t.