Debug Window Toolbar/Options For External Editor

Godot Version

4.7

Question

Is there a way to launch a game from Rider/VS Code and get the Debug window toolbar and/or to set the Debug options via command-line launch options? I use Rider for both gdscript and c# projects, if it matters.

If I debug from an external editor, I want this toolbar to show on my window.

image

Also, I would like to be able to set some of these options like Visible paths and collision shapes from an external editor.