deformation of plane mesh

Godot Version

4.3

Question

we need 3d deformation on object (card - meshinstance, plane mesh) for animation, this card move in PathFollow3d; we want change progress ratio and see deformation like in screanshoot ![modeling_modifiers_deform_simple-deform_bend-4|690x387](upload://sfQwPaTMbyXaNW9Xl9KC0ZfPWxm.jpeg) ![изображение|690x288](upload://yFmAodRSG3sU0x7CT2kVsbQ7JTR.jpeg)