Delete/Stop a timer

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:bust_in_silhouette: Asked By peterge

I found this command to create a timer:

yield(get_tree().create_timer(60.0), "timeout")

How can i stop/delete it from outside the if statement where it has beed created?

:bust_in_silhouette: Reply From: Lola

From the docs: The timer will be automatically freed after its time elapses.
As for stopping it manually, it seems SceneTreeTimer does not allow it, you have to use a Timer node instead.