Devlogs of my first platformer game!

I have never made a platformer game, Soo for the next 20 days, I’ll try to make one and publish it! The playtime will be around 40–60 mins!

SOOO, it’s kind of a big project. First, I have to make an advanced juicy character. BUT most importantly, what’s a good juicy character controller?
To find out, I played many games on itch and here’s something I found:

What an advanced character controller should have:

  1. Coyote time,
  2. Jump Buffering,
  3. Variable Jump Height
  4. Jump Cut,
  5. Dash,
  6. Wall Slide / Wall Grab / Wall Jump,
  7. Particle effects (They are the JUICE)
  8. A Hook Game Mechanic

Also, for the first time I’ll try to make a story-rich game!

I’m posting here because I have to keep in mind that I’m making a game (I am VERY lazy).

6 Likes

Those are really good mechanics, I used similar in my ninja prototype.
If you ever need help implementing anything let us know.
Good luck and sounds exciting.

1 Like

Day 1:Got a simple character controller working! I didn’t added the dash and a hook mechanic yet(by hook I am trying to mean a cool unique game mechanic,not a hook one lol)

1 Like

Hey! Glad to see you’re making something again. If you haven’t nailed down your hook just yet, I have a suggestion. Make it a roguelike! Randomly picked levels, randomly picked items with different movement abilities could be super fun, and can work with any idea you end up having. It can also cut down on the monotony of designing many platformer levels.

2 Likes

Is this 2d or 3d ? Can`t wait to see what you cook up.

1 Like

It’s 2D

Is it side view , top down , isometric :rofl:

1 Like

ohh xD
it’s side view one

I know,it looks like an ordinary one,BUT I’ll cook it with some juice!

1 Like

Does it support HDR ?

Fancy of some CRT shader ?

Is this nearest or linear texture filter ?

What format of asset will you use ?

Can we play demo ?

:movie_camera:

What’s HDR?

It will have 4-6 colors and in a 1 bit style.

I guess,in 3-4 days : )

@iOSxcOder What type of platformer you enjoy the most?

1 Like

Importing images — Godot Engine (stable) documentation in English HDR as range of colors , light .

I enjoy anything which evolves and learn me how to play , Brotato smashed for me .

1 Like

What my little 2d game can do with it xD

The light :light_bulb:, makes it dynamic . If someone have oled it will be looking :eyes: even more beautiful.

@Frozen_Fried - please don’t forget about browser and mobile devices on export :ok_hand:

1 Like

Ohh Got it,Will look into it!

I wonder what’s obsession of platformers are with spikes? huh? who keeps spikes everywhere?

:distorted_face:
I was thinking to make it $1.99
we’ll see it later!

1 Like

I personally thinks pendulums , moving obstacles , shooting arrows , slime , spillage of oil is more interesting as it make variety of speed and movement and timing which is needed to pass it .

1 Like

:man_shrugging: did you talked to Tim’s marketing about pricing​:winking_face_with_tongue:

1 Like

who’s tim?

1 Like

Apple’s chef cook :light_bulb:, little joke :slight_smile: Apple always do ending 99 pricing

1 Like

Tim and I used to cook together :zany_face:

1 Like

It was an Epik waste of time