Godot Version
4.7.2 stable
Question
Can anyone give me a fix for this function for Dialogic 2?
it says the “not all code paths return a value” for the save function
@tool
extends ResourceFormatSaver
class_name DialogicCharacterFormatSaver
func _get_recognized_extensions(resource: Resource) -> PackedStringArray:
return PackedStringArray(["dch"])
# Return true if this resource should be loaded as a DialogicCharacter
func _recognize(resource: Resource) -> bool:
# Cast instead of using "is" keyword in case is a subclass
resource = resource as DialogicCharacter
if resource:
return true
return false
# Save the resource
func _save(resource: Resource, path: String = '', flags: int = 0):
var file := FileAccess.open(path, FileAccess.WRITE)
var result := var_to_str(inst_to_dict(resource))
file.store_string(result)
print('[Dialogic] Saved character "' , path, '"')