I’m currently in my “world” scene and I have a area body. Upon entering, I want my DIALOGUE scene to load. I have a script in my dialogue scene where the texts shows up slowly and I have a second camera that is zoomed in on the npc’s face. Is it not enoutgh to instantiate the scene to start the dialogue script? As of now the camera changes, but the dialogue text doesn’t even pop up.
This is correct, instantiate creates the object, but it isn’t added to the scene, not a child of anything. You must use add_child or add_sibling to add it somewhere in the tree. For dialogue it may be best to add it to the tree root with get_tree().root.add_child(...) or a prepared global.