Disabling Accelerometer temporarily

Godot Version

4.2

Question

Hi, I am following a tutorial to make a vertical jumper similar to doodle jump.
I have decided to add a few of my own things and added a platform of ice that launches the character both up and randomly left or right with a random velocity.
the problem I am having is this works perfectly on PC however I assume do to mobile using the accelerometer of the phone for movement on the X axis the platforms don’t work when uploaded to mobile.

I am looking for a way to ethier disable the accelerometer very temporarily literally for a split second or if there is another option for this like allowing the platform to override user input from the accelerometer. thank you for the assistance