Godot Version
3.6
Question
I’m helping out with a game, and there is an issue in the settings menu that when the selection is focused on and the option is checked, the text for that option disappears. For example, if I turn on the option for a CRT filter, the text will disappear after it’s selected. This behavior doesn’t appear to go away with a text color override, but when I turn off Clip Content and Follow Focus in the ScrollWindow for the menu, the behavior flips, so that when the option is highlighted and the option is NOT checked, then the text disappears. Any idea what might be going on?