In GDScript, we currently cannot view the functions that call a given function directly above its definition, as is possible in mainstream IDEs like Visual Studio or VS Code. Instead, we must manually use global search (Ctrl + Shift + F) to find all callers of a function.
Suggestion: Implement a feature similar to Visual Studio’s, which displays the locations of callers directly above the function declaration.
Benefits: This would greatly improve refactoring efficiency—when modifying a function signature or removing an outer function, developers could instantly see all dependencies, thereby preventing game crashes or broken logic.