Godot Version
Godot 4.5.1
Question
Greetings.
I’m trying to make a lethal league like game, I’m currently working on the state machine, but as I think ahead, there are some things I still can’t get my grip on.
I’ve seen there’s a ball node, but I wonder if you could “hit” it to move it around and increase its speed.
Also, in LL, when a certain speed is reached and a player hits the ball, time stops affecting only the ball and the player, adding some screen shaking and visual effects.
I do have an idea on how to make in Unity, but I’m completely new to Godot, I would appreciate some hints so I can figure it out.
Thank you very much.