Does anyone have experience integrating godot with Spout?

Hello,

Does anyone have experience integrating godot with Spout?

Maybe using GitHub - you-win/spout-gd: Spout for Godot 4 ?

The documentation is very scarce, and people are asking questions in the Github issues that are not answered.

Before investing time in understanding how to compile the project (there is no pre-compiled extension it seems), I would have ideally liked to know how one use it in a Godot project, and if anyone is having success with it.

The goal is to send in real-time at 60 FPS the frames generated by Godot to another real-time application (It’s not for streaming / OBS).

Thanks in advance for any pointers.