Godot Version
4.7.1
Question
Hi all,
I keep getting the following c++ error while running my game. I don’t understand what’s causing it and am unable to resolve as it comes from the c++ part which never gives your explicit error messages:
E 0:00:05:212 place_preview.gd:24 @ _display_preview(): Condition “!duplicated_node” is true. Continuing.
<C++ Source> scene/main/node.cpp:2859 @ _duplicate()
place_preview.gd:24 @ _display_preview()
game.gd:214 @ select_stone()
hand.gd:56 @ _unhandled_input()
It is generate by the following godot script line and using the DEFAULT flag makes no difference.
_preview = _stone_being_previewed.duplicate(DUPLICATE_USE_INSTANTIATION)
Does anyone know why its caused and how to resolve it? The github code link is this.
Thanks!