duplicating nodes inside of a scene outside of that scene

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:bust_in_silhouette: Asked By Ben Nicholl

This seems like a simple thing to do but I can’t figure it out. I have some nodes inside of a scene, specifically sprites with AnimationPlayer set up. I want to duplicate those sprites so they are there own object then put them into a completely different scene.

I have tried going into the scene, right clicking on the scene, then clicking duplicate, but then it just duplicates another sprite inside of that scene, and I can’t figure out how to move it to a different location, outside of that scene. I have also tried duplicating the entire scene, but that just makes another instance of the scene that is duplicated with the same script and attributes.

Any help is appreciated.

:bust_in_silhouette: Reply From: njamster

I want to duplicate those sprites so they are there own object then put them into a completely different scene.

Then you should save these sprites as individual scenes and create an instance of those scenes wherever you need it. An easy way to do so is to right-click on the sprite-node in the node-tree and select “Save Branch as Scene”.