Godot Version
steam 4.2.1
Question
Why do all my projects report an error as follows?Even files that were once error-free are now reporting errors, but the game can still run. How can I prevent this?:
E 0:00:00:0035 parse_mapping: Unrecognized input string “d8a8” in mapping:
03000000bc200000e00d000000000000,BETOP C3,crc:d8a8,platform:Windows,a:b2,b:b1,x:b3,y:b0,dpleft:-a0,dpright:+a0,dpup:-a1,dpdown:+a1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,back:b8,start:b9,steam:1,
Condition “true” is true. Continuing.
core/input/input.cpp:1493 @ parse_mapping()