E 0:00:01:563 _process: Invalid assignment of property or key 'flip_h' with value of type 'bool' on a base object of type 'AnimatedSprite2D'. <GDScript Source>green_slime.gd:16 @ _process() <Stack Trace> green_slime.gd:16 @ _process()?

Godot Version

4.6

Question

I’m following a tutorial and I received this error E 0:00:01:563 _process: Invalid assignment of property or key ‘flip_h’ with value of type ‘bool’ on a base object of type ‘AnimatedSprite2D’.
green_slime.gd:16 @ _process()
green_slime.gd:16 @ _process()

Any idea what it means and what I could do to fix it?

Can you show your code?