Godot Version
Godot v.4.4.1 stable
Question
I have a scene in which I have imported a model that comes from a .blend file. This .blend file contains a few animations that I want to use in godot. I can easily make those animations play using the AnimationPlayer node in the model scene but a problem arises when I want to add events to an animation like if for example, I want the animation to call a method.
So, is there a way to add new tracks to animations packed in a .blend file?