Godot Version
4.2
Question
I’m wanting to change the FOV of he built in camera used in the editor ( 3d mode ), not the fov of a camera node in the tree. is this possible ?
In the top left, click Editor, then Editor Settings.
Change Default FOV, restart Godot.
1 Like
system
Closed
3
This topic was automatically closed 30 days after the last reply. New replies are no longer allowed.