Editor Crashed when I choose "Mobile" in creating new project

Godot Version

4.3.0.0

Question

When I create a new project, the editor will be crashed by choosing “Mobile”.
Only “Mobile” will cause this problem. (When I choose Forward+ and Compatibility, it is OK)
It also can be triggered in Ver. 4.2.1.

Here is one of the error message in Event Viewer


失敗的應用程式名稱: Godot_v4.3-stable_mono_win64.exe,版本: 4.3.0.0,時間戳記: 0x66bd4998
失敗的模組名稱: ntdll.dll,版本: 10.0.19041.1466,時間戳記: 0xe2f8ca76
例外狀況代碼: 0xc0000374
錯誤位移: 0x00000000000ff199
失敗的處理程序識別碼: 0x14a4
失敗的應用程式開始時間: 0x01db02d27f72cb00
失敗的應用程式路徑: C:\Godot\Godot_v4.3-stable_mono_win64\Godot_v4.3-stable_mono_win64.exe
失敗的模組路徑: C:\Windows\SYSTEM32\ntdll.dll
報告識別碼: 9daf54a0-ed76-41bd-9cdd-a7611eb23488
失敗的套件完整名稱:
失敗的套件相關應用程式識別碼:


Error code, Exception code and module Path are same in every crash event.