Godot Version
Godot Version 4.3
Question
I have a problem with my project where the memory usage of the editor skyrockets from 800 mb to over 3 GB when running the game, once closing the game it doesn’t go back down.
We tried in multiple computers and got the same result, we also tried on version 4.2 and 4.4-dev3 and nothing changed.
The only way for it to go back down is closing the project and opening it again.
I have no idea what is causing this issue. And would love some help on what to check on the project, that could be the reason.